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Being a
Good Team Player
Design and
implementation of any moderate or major process change requires the
skills, talents, and experience of a wide variety of people. Many
times, this is an unusual collaboration that includes staff and
management from a variety of departments that do not work together
on a daily basis. What are some of the behaviors and roles that must
be embraced to form the teams required to make these kinds of
efforts successful?
A typical
process change is made up of three key phases: discovery, design,
and implementation. The discovery phase is usually
business-unit-centered in that current processes, technologies, and
metrics are documented to identify key opportunities for
improvement. The design phase often includes design workshops, with
participants from the business, IT, and supporting departments such
as administrative services and finance. Depending on the type of
change implemented, the implementation phase may involve an even
broader set of skills.
For this type
of change to be successful, each participant must understand his or
her role, the areas in which leadership is required, and equally as
important, when being a good team player is
essential.
What defines a
good team player? A good team player understands when to lead, when
to follow, and when to lend support (moral and otherwise) to the
effort. Good team players put the interests of the project ahead of
their personal needs. Good team players measure achievement based on
the success of the project rather than the benefits it creates for
them personally. And finally, a good team player does not need to be
in charge in order to contribute.
An
organization's departments need to display similar characteristics
in supporting process and technology improvements. In most cases,
the business unit should take the lead in making the changes because
they have the most at stake if the change is not successful. To be a
good team player, however, the business unit must take into account
the capabilities, talents, and constraints of the other units
involved.
In a similar
fashion, IT must recognize that while technology may be the center
of focus in a particular change, the department might not be the
dominant player in the overall implementation. It is a difficult but
nonetheless essential requirement that IT understand the steps in a
project where they should take the lead and the aspects for which
they should support the leadership and activities of others. For
example, in installing a new policy administration system, IT would
take a lead role in organizing and conducting requirements sessions,
but it would need to be a team player when it comes to supporting
the implementation of the change and its process implications to the
business unit.
It is often
difficult to be a team player. It means substituting group for
individual goals. At the level of the organization, it means
supporting initiatives and dedicating resources while giving up some
elements of control. All business units must recognize that
understanding team roles, supporting team/organizational objectives,
adapting to changing needs within the project, and performing the
actual work required are all critical to achieving the goals of the
team.
Good team
players, both individuals and departments, are highly valued by all
organizations. Their willingness to do whatever it takes for the
sake of the project ensures that implementation efforts succeed and
the expected improvement is attained.
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